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Lecture 01, Thu 04/01
A focus on tutorials/synthesis/01_SineEnv.cpp
Today we did a deep dive into one file in the repo:
Namely this one:
By going through the code, and also looking some things up in the documentaiton here: https://allosphere-research-group.github.io/allolib-doc/, we learned a few things:
Mesh
for graphics
This mMesh
object, an instance of Mesh
is what supports the graphics.
// Additional members
Mesh mMesh;
Modifying the graphics
Here is the original code for the graphics:
// The graphics processing function
void onProcess(Graphics& g) override {
// Get the paramter values on every video frame, to apply changes to the
// current instance
float frequency = getInternalParameterValue("frequency");
float amplitude = getInternalParameterValue("amplitude");
// Now draw
g.pushMatrix();
g.translate(frequency / 200 - 3, amplitude, -8);
g.scale(1 - amplitude, amplitude, 1);
g.color(mEnvFollow.value(), frequency / 1000, mEnvFollow.value() * 10, 0.4);
g.draw(mMesh);
g.popMatrix();
}
We noted that we can add additional params with the getInternalParameterValue
statement, such as:
float attackTime = getInternalParameterValue("attackTime");
float pan = getInternalParameterValue("pan");